To go Alone

To go Alone is a melancholic exploration game created for Global Game Jam 2015. The team stepped out of their comfort zone by creating an emotional and meaningful experience. Equipped with only a star map players set out on a journey to find a close friend. The game utilizes a simplistic art style, to encourage player’s imagination.

togoalone

Responsibilities:

  • Successfully envisioned a game idea suitable for a 48 hour project.
  • Provided creative direction and vision for mood, look and feel.
  • Created game concepts and player interactions.
  • Directed game development throughout the process.
  • Modelled 3D assets in Blender.
  • Presented final product at Global Game Jam and Full Indie in Vancouver.