- Role: Project Manager, Game Designer
- Production Time: 7 Weeks
Cargo Transport is a space-themed physics game, featuring a persistent online world. Players collaborate to find minerals and deliver them to their space station. It focuses on an easy drop-in and drop-out experience that can be enjoyed independent of the number of players online. The project was developed in collaboration with Radial Games.
Responsibilities:
- Ideated and presented various design solutions to the client.
- Laid out and maintained production schedules and weekly sprints.
- Created environmental concept art and pitched guidelines to artists.
- Developed game mechanics and tweaked control schemes.
- Maintained communication with the client through periodical reports, emails
and meetings. - Documented development in the GDD and project blog.