Cargo Transport

  • Role: Project Manager, Game Designer
  • Production Time: 7 Weeks

Cargo Transport is a space-themed physics game, featuring a persistent online world. Players collaborate to find minerals and deliver them to their space station. It focuses on an easy drop-in and drop-out experience that can be enjoyed independent of the number of players online. The project was developed in collaboration with Radial Games.

cargotransport

Responsibilities:

  • Ideated and presented various design solutions to the client.
  • Laid out and maintained production schedules and weekly sprints.
  • Created environmental concept art and pitched guidelines to artists.
  • Developed game mechanics and tweaked control schemes.
  • Maintained communication with the client through periodical reports, emails
    and meetings.
  • Documented development in the GDD and project blog.